High-definition Binaural spatialization engine.
Integrating the results of over a decade of spatial hearing research into a high-precision binaural rendering engine.
Anaglyph is part of an ongoing research effort into the perceptual and technical capabilities of binaural rendering. The latest incarnation, Anaglyph VST, has been designed as an audio plugin to both support ongoing research efforts as well as to make accessible the fruits of this research to audio engineers through traditional existing DAW environments. Amongst its features, Anaglyph includes a personalizable morphological ITD model, near-field ILD corrections and HRTF parallax selection, a Localisation Enhancer, an Externalisation Booster, and SOFA HRIR file support.
Download files and follow instructions according to your architecture:
The Anaglyph plug-in can be used in Max Cycling '74 for message based control. A complete list of control messages is available in the control-msg.maxpat Max patch.
Anaglyph was developed in the context of numerous academic research projects with the CNRS (previously under the name LSE) and Sorbonne University, with participation by the Dyson School of Engineering, Imperial College London within the remit of the 3D Tune-In project.
The Anaglyph project is supervised by B. F.G. Katz.